Crysis 3 Trainer Download Pc
Note: The cheats and tricks listed above may not necessarily work with your copy of the game. This is due to the fact that they generally work with a specific version of the game and after updating it or choosing another language they may (although do not have to) stop working or even malfunction. Extra care should be taken with modifications, trainers, and other things that were not created by the game’s developers. In this case the possibility of malfunctioning or even damaging the game, which may necessitate reinstalling the game, is particularly high. Popular files for Crysis 3 Name Type Size Date Total 7 days trainer 591.2 KB 4/17/2013 13.7K 25 trainer 148.5 KB 3/6/2014 36.4K 24 trainer 2.3 MB 8/22/2013 10.6K 15 trainer 1.9 MB 3/20/2013 7.8K 14 trainer 1.9 MB 9/11/2013 4.6K 9 trainer 2.3 MB 7/31/2013 4.4K 7 trainer 589.2 KB 2/26/2013 4.4K 6 trainer 147.5 KB 3/6/2013 3.9K 5 trainer 1.9 MB 3/13/2013 1.2K 4 trainer 147.5 KB 3/13/2013 3K 4 trainer 589.5 KB 3/6/2013 3.4K 3 trainer 1.9 MB 7/31/2013 1.4K 3 trainer 1.9 MB 4/10/2013 2K 2 trainer 3.3 MB 2/26/2013 2K 2 trainer 1.9 MB 3/6/2013 2.1K 2 trainer 239.5 KB 3/6/2013 1.3K 1.
Contents • • • • • List PC games for,, and platforms that have sold or shipped at least one million copies Title Total copies sold Sales breakdown Franchise Release date Genre Developer Publisher 270! 27 million N/A 11- November 18, 2011,, 200! 20 million N/A 11- May 16, 2011, Re-Logic Re-Logic 200! 20 million Steam release N/A 17- March 23, 2017 (Early access) Bluehole Bluehole 140! 14 million [ ] N/A 04- November 23, 2004 120!
12 million N/A 12- May 15, 2012, 112! 11.2 million N/A 00- February 4, 2000 110! 11 million N/A 98- March 31, 1998 110!
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10 million Steam release 06- November 29, 2006 110! 10 million N/A 04- October 26, 2004, (Windows) (macOS) 094! 9.4 million 140! Steam release N/A 04- November 16, 2004 (digital distribution) (retail) 093! 9.3 million N/A 98- November 19, 1998 Valve Corporation Sierra Entertainment 077! 7.7 million N/A 09- June 2, 2009 Simulation 065!
6.5 million 6.5 million in North America, Europe and Asia 05- April 28, 2005 060! 6 million N/A 93- September 24, 1993, 060! 6 million N/A 04- September 14, 2004 060! 6 million N/A 10- July 27, 2010 Real-time strategy 058! 5.8 million N/A 10- September 21, 2010, & 052! 5.2 million N/A N/A 13- December 11, 2013 050!
5 million 5 million+ copies sold worldwide 14- September 2, 2014 Simulation 050! 5 million N/A 99- January 31, 1999 Simulation 050!
5 million 7 million+ accounts created (include Free to Play Accounts) 12- August 28, 2012 045! 4.5 million N/A 97- October 29, 1997 040! 4 million N/A 00- June 29, 2000, 040! 4 million [ ] N/A 89- June 5, 1989, 040!
4 million [ ] 4 million in North America 99- March 31, 1999 (including expansions) 040! 4 million N/A 04- September 20, 2004 040! 4 million N/A 85- June 1, 1985, 035!
3.5 million N/A 15- March 10, 2015, 035! 3.5 million N/A 04- August 3, 2004, 035! 3.5 million N/A Theme Park 94- 1994 030! 3 million N/A 97- October 15, 1997 030! 3.0 million N/A 13- September 12, 2013 030!
3 million N/A 05- October 25, 2005 Turn-based strategy, 4X & 030! 3 million N/A 95- August 31, 1995 (since 1998; also freeware release) 030! 3 million N/A 96- October 31, 1996 030! 3 million N/A 07- November 13, 2007 030! 3 million N/A N/A 13- December 16, 2013 030!
3 million N/A 15- January 30, 2015 030! 3 million N/A 02- July 3, 2002 (North America) (Europe) (Japan) 029! 2.9 million N/A 04- March 23, 2004 (digital distribution) (retail) 029!
2.9 million N/A 93- December 10, 1993 028! 2.8 million N/A N/A 11- January 25, 2011 (digital distribution) 025!
2.5 million N/A 05- October 18, 2005 025! 2.5 million N/A Anno 03- March 23, 2003, 025! 2.5 million N/A Anno 98- September 24, 1998, 025! 2.5 million N/A Cossacks 05- April 15, 2005 CDV Software 025! 2.5 million N/A 96- December 31, 1996,, (North America) (Europe) 025!
2.5 million N/A 04- March 23, 2004 024! 2.4 million N/A 02- September 10, 2002 022!
2.2 million N/A The Witcher 11- May 17, 2011, (Poland) (North America) (Europe & Australia) 021! 2.1 million N/A Counter-Strike 04- November 1, 2004 (retail) (digital distribution) 021! 2.1 million N/A The Witcher 07- October 26, 2007, 020! 2 million N/A 00- September 21, 2000 020! 2 million N/A 98- December 21, 1998 020! 2 million N/A 99- September 30, 1999 020! 2 million N/A 89- October 3, 1989 020!
2 million N/A N/A 11- September 28, 2011,, & Florian Himsl 020! 2 million N/A Black & White 01- March 25, 2001, Sold-Out Software 020! 2 million N/A 01- October 30, 2001 020! 2 million N/A 94- September 30, 1994, 020!
2 million N/A Euro Trucks Simulator 12- October 19, 2012 SCS Software 020! 2 million N/A 15- April 14, 2015 020!
2 million N/A Mafia 02- August 28, 2002 020! 2 million N/A 02- June 18, 2002 / 020! 2 million N/A 13- March 5, 2013 Simulation 020! 2 million N/A 03- January 14, 2003 (Windows) (macOS) 020! 2 million N/A Spore 08- September 4, 2008 020!
2 million N/A Stronghold 02- July 31, 2002 / 020! 2 million N/A 95- December 9, 1995 019! 1.9 million N/A N/A 09- October 16, 2009, 018!
1.8 million [ ] N/A 96- June 22, 1996 018! 1.8 million N/A Sacred 04- March 23, 2004 Koch Media 017! 1.7 million N/A Dungeon Siege 02- April 5, 2002 015! 1.5 million N/A 7 Days 16- June 28, 2016, 015!
1.5 million N/A Alice 00- October 6, 2000, 015! 1.5 million N/A Grand Prix 96- August 30, 1996 015! 1.5 million N/A 99- August 27, 1999 015!
1.5 million N/A 08- September 16, 2008 015! 1.5 million N/A 96- January 29, 1996 015! 1.5 million N/A 03- June 26, 2003 (North America) (Japan) 015! 1.5 million N/A Stronghold 01- October 19, 2001 / 015! 1.5 million N/A 98- June 24, 1998 015! 1.5 million N/A Total Annihilation 97- September 30, 1997 013!
1.3 million N/A 15- May 19, 2015, 013! 1.3 million N/A 04- March 14, 2004 013! 1.3 million 1.3 million in the US 01- November 15, 2001, 013!
1.3 million N/A The Legend of Sword and Fairy 11- July 7, 2011 Softstar Technology (Beijing) Baiyou 013! 1.3 million N/A 05- April 19, 2005 013! 1.3 million N/A Monopoly 95- September 30, 1995 Leisure Genius (1985/1988) (1991) (1995) (1997) Mind's-Eye Productions (1999) (2002) (2008) Leisure Genius (1985/1988, 1991) (1995) (2002) (2008) 012! 1.2 million N/A N/A 12- September 25, 2012 012! 1.2 million N/A 08- September 18, 2008 012! 1.17 million 876,000 copies in the US At least 300,000 in the UK 04- September 22, 2004 011! 1.1 million N/A 13- March 12, 2013 Real-time strategy 011!
1.1 million N/A 12- February 14, 2012 011! 1.1 million N/A N/A 09- May 14, 2009 011! 1.1 million 1.1 million in the US 01- October 17, 2001 010! 1 million N/A 02- October 30, 2002 010! 1 million N/A 15- June 2, 2015, Studio Wildcard Instinct Games Studio Wildcard 010!
1 million N/A 13- August 13, 2013 010! 1 million N/A 07- August 21, 2007,, (as 2K Boston) 010!
1 million N/A N/A 97- November 21, 1997, 010! 1 million N/A 96- February 29, 1996 010! 1 million N/A 00- October 23, 2000 010! 1 million N/A 07- March 28, 2007 010! 1 million N/A N/A 17- September 29, 2017 StudioMDHR StudioMDHR 010! 1 million N/A 95- September 30, 1995,, 010! 1 million N/A 97- November 13, 1997 (hunting) 010!
1 million N/A Divinity 17- September 14, 2017 010! 1 million N/A N/A 05- May 5, 2005, FX Interactive,,, 010! 1 million N/A 01- November 12, 2001 010! 1 million N/A N/A 16- February 2016, 010! 1 million 140! N/A Frogger 97- November 3, 1997, 010! 1 million N/A N/A 95- April 30, 1995 010!
1 million N/A N/A 06- June 26, 2006 FX Interactive (Spain & Italy) 010! 1 million [ ] N/A Hidden & Dangerous 99- July 29, 1999 with tactical elements 010! 1 million N/A Hidden & Dangerous 03- October 21, 2003 with tactical elements 010! 1 million N/A N/A 02- May 17, 2002 010! 1 million 1 million in Italy and Spain; not distributed elsewhere.
N/A 05- May 10, 2005, FX Interactive 010! 1 million N/A The Legend of Sword and Fairy 03- July 31, 2003 Softstar Entertainment Softstar Entertainment Unistar 010!
Copartner Usb To Serial Driver on this page. 1 million 1 million in the US 06- October 17, 2006 010! 1 million N/A N/A 01- June 22, 2001 010! 1 million 1 million in Italy and Spain 03- October 24, 2003 010!
1 million N/A Phantasmagoria 95- July 31, 1995,, 010! 1 million Steam release N/A 16- November 2016, 010! 1 million N/A 97- November 30, 1997 010! 1 million N/A 98- November 4, 1998 010! 1 million N/A 01- November 19, 2001 (multiplayer) 010! 1 million N/A 93- August 20, 1993 010! 1 million N/A Runaway 01- July 6, 2001 FX Interactive 010!
1 million N/A N/A 13- October 13, 2013 Sandbox, Adventure/Survival, Construction 010! 1 million N/A 93- November 1993 010! 1 million Steam Release 16- February 26, 2016, ConcernedApe 010!
1 million Steam release N/A 13- October 17, 2013 Galactic Cafe Galactic Cafe 010! 1 million N/A 07- February 16, 2007 010! 1 million N/A 01- April 24, 2001 010!
1 million N/A 15- September 15, 2015 tobyfox tobyfox 010! 1 million N/A 98- May 22, 1998 010! 1 million N/A 99- November 30, 1999 010!
1 million N/A Vietcong 03- March 26, 2003 010! 1 million N/A Who Wants to Be a Millionaire? Camfrog Pro Code Crack Free Download. 99- November 28, 1999 010! 1 million N/A Wing Commander 94- December 1994 Notes.
• Although Minecraft was first publicly available on May 17, 2009, and the 1.0 version on November 18, 2011, the first version of Minecraft which required a paid account was first publicly available on December 23, 2009, therefore it started accumulating sales on that year. • Subscribers are not the same as sales; many Asian markets use a different business model that does not involve retail copies. As such subscriber figures do not equate to sales figures.
• This excludes the 1.2 million copies given away as part of Blizzard's World of Warcraft annual pass offer. Older computers This section lists the sales of video games released for older platforms, such as the,,,,,,,,,,,, and.
The was much smaller when these platforms were active, but gradually increasing; the best-selling computer game up until June 1982 sold 35,000 copies, a major hit in 1983 would have sold around 50,000 copies, and a major hit in 1985 would have sold around 150,000 copies. As such, the threshold is at least 35,000 sales for titles released up until 1982, 50,000 for titles released in 1983, and at least 100,000 sales for titles released from 1984 onwards. Game Release year Copies sold Sales as of 1987 2000! 2 million 2008 1984 1000! 1 million in Japan 2015 1985 1000! 1 million 1990 1984 0600! 600,000 2009 1985 0400!
400,000 in Japan 1985 1982 0400! 400,000 in Japan 1988 1980 0378! 378,987 1986 1984 0350! 350,000 2007 1984 0317!
317,545 1986 1985 0300! 300,000 2003 1985 0300! 300,000 1990 1984 0254! 254,249 1986 1987 0250! 250,000 in the UK 1987 1983 0200! 200,000 in Japan 1985 1986 0200!
200,000 in the UK 1987 1981 0173! 173,204 1986 1986 0160! 160,000 1987 1984 0150! 150,000 in Japan 1986 1984 0150! 150,000 2003 1985 0150! 150,000 2014 1982 0140!
140,719 1986 1982 0129! 129,232 1986 1983 0120! 120,000 2008 1987 0100! 100,000 1987 1987 0100! 100,000 in the US 1987 1985 0100!
100,000 in Japan 1986 1983 0099! 99,956 1986 1982 0090! 90,315 1986 1980 0080! 80,000 2003 1982 0060!
60,000 1983 1980 0060! 60,000 2010 1981 0050!
50,000 1990 1982 0050! 50,000 1990 1979 0040!
40,000 in the US 1982 1982 0035! 35,000 in the US 1982 See also • • • References.