Max Msp Patch Youtube Music

Max Msp Patch Youtube Music Rating: 6,7/10 6216votes

Jan 3, 2010 - 6 min - Uploaded by Chris Corethis video demonstrates a patch ive been working on in max/msp that generates ambient.

Max Msp Patch Youtube Music

Video: A sound installation using a MAX/MSP patch that translates the wave form of pop songs to control voltage output to relays and motors. This installation is a site specific piece commenting on the brutalist architecture and design of the SFU Woodward's campus. Further exploration of this technology and these materials will follow in the form of interventionist installations and possibly more performance focused iterations utilizing musicians and interactivity.

Resources: • • • • • Party Gift. Auto Auction is a sculpture that automatically sells itself. Turn on the machine and it will open an online auction and offer itself for sale. A sculptural hand with articulated finger taps a bell to announce each new bid.

Ratchets mechanically advance seven tumblers showing the current bid price. The sculpture is controlled by an and a. The tumblers are indexed using ratchets driven by standard 12 volt solenoids.

More information is available at: A detailed explanation of this sculpture's development is given on my blog: Aqua•litative. Aqua•litative is a kinetic installation that renders forty years of data related to California’s water history into a physical experience.

The installation displays climatological data as a chronological narrative of water in the state by transforming water data into acoustic sounds (ringing of clock chimes) and physical movement (motors moving arms of balsa wood) shown in a gallery space. Precipitation data creates sonic patterns, analogous to rain droplets, in a continuously evolving play between density and rhythm. The sound is driven by twenty six solenoid relays, four and an. The movement is driven by twenty six servo motors, two and an. More information is available at: #Carbonfeed.

Video: Oosphere is a interactive environment. The self-contained sound-art installation has an outward shape of seed where the inward sights and sounds partially penetrate the semi-opaque shell. Visitors travel within the seed and navigate a dark, craggy interior with colored bulbs that light their way. These bulbs are the main interactive element, whereby moving/exposing the bulbs to the interior, the light and distance sensors, video cameras, and touch sensors react musically, sonically, and luminously.

The act of visual discovery evolves into musical construction as visitors encounter more and more of the unique interactions from different areas of the interior. The environment uses Arduino Uno, photoresistors, multiplexed LEDs, IR distance sensors. Audio is processed through MaxMSP. Signal Morphor -video. The city is filled with invisible signals. They carry different levels of data, messages, and information.

Smart phones, laptops, tablet computers and their interconnected networks, mobile and wireless directly influence how urbanity is being interpreted. 'Signal Morphor' visualizes the boundless signals, morphing and shaping architectures and the environment. It explores and reveals the way immaterial signals influence the formation and perception of urban life. This is a kinetic sculpture. All movements are based on the calculation of mechanical engineering. It includes gears, actuators and motors etc.

The sculpture also detects signals; a signal detector (for radio frequency (RF) signaling power from 50Mhz to 3GHz with 60dB dynamic range) with microcontroller (Arduino modified) acts as the central processing unit to trigger the whole kinetic movement, as well as the light and sound effects. When the sculpture detects the active RF signal around, it reacts to phone calling, receiving, SMS/MMS in or out and data transcribing with 3G/ Bluetooth/WiFi. The sculpture doesn’t detect non-active RF. • It starts morphing when it receives, collects and reaches a certain level of signal/information, not interacting with a particular mobile phone but all the signal in the environment.

There are three in this exhibition and each of them has different sensitivity to the “information” level. Light and sound visualizing the current received-strong signal.

Oculus Prime Surveillance Robot. Oculus is an internet-controlled WiFi robot that uses a small laptop (netbook) for brains, senses, and power. It consists of: -Laser-cut ABS plastic adjustable frame -2 x DC motors with wheels directly attached for differential steering -2 x omniwheels (passive) -Servo controlled tilting periscope for larger vertical range of view through laptop webcam - ArduinOculus: Arduino based microcontroller with integrated L293D H-bridge for low-power motor control -ABS charging dock, with computer-vision tracking target -Open source Java/Flash based control software. Web browser or android app remote-control clients. OSS project site. ToDo is a sculpture I designed and built that frenetically writes an endless to-do list.

It’s a numerically controlled art machine that randomly merges various elements from my life - names, places, etc. - into an insurmountable pile of chores. The sculpture is controlled by an. Stepper motors are driven by two. More information is available at: A detailed explanation of this sculpture's development is given on my blog beginning Friday, July 29, 2011 at: Ipod like demo with the SMARTGPU2 intelligent graphics, audio, touch and full datalogger processor! She's writing Cory Doctorow's novel “Makers” with light. Cory released it under Creative Commons license.

Thus anyone can remix it. The hardware: Lilypad 5 Sparkfun LilyPad LED Bright White Sparkfun LilyPad Power Supply Conductive Thread More information, images and source code at: Kitchen Timer The Arduino Kitchen Timer is a simple timer based around a 10 bar LED Bar Graph, with a Piezo-Electric Buzzer. A line of 10 LED's could also be used, and each LED represents a segment of 5 mins.

Once the Arduino is reset the user holds a pushbutton and the Bar Graph counts up in chunks of 5 mins, until the user lets go of the button. The timer then times 5 mins, and the last LED is turned off, etc until the timer is finished.

The LED bar graph then shows a display, and a piezo buzzer sounds an alarm. Auto Ink is a three axis numerically controlled sculpture. Once the main switch is triggered, the operator is assigned a religion and it’s corresponding symbol is tattooed onto the persons arm. The operator does not have control over the assigned symbol.

It is assigned either randomly or through divine intervention, depending on your personal beliefs. The sculpture is controlled by an. Stepper motors are driven by three. More information is available at: A detailed explanation of this sculpture's development is given on my blog beginning February 26th, 2010 at: Smartphone demo with the SMARTGPU2 intelligent graphics processor!

Gimme is a two axis numerically controlled robot that pans a room looking for people. Once found, the machine tracks a person, cajoles them into making a donation, and resumes panning the room searching for potential donors. The sculpture is controlled by an.

Stepper motors are driven by two. The microcontroller, stepper drivers, and sensors are all mounted on a custom circuit board made with. More photos and a video of the sculpture in action are available at: A detailed explanation of this sculpture's development is given on my blog beginning June 14th at: RearEye -by Jonas- A wearable additional eye RearEye is a simple Lilypad project in order to get additional distance senses. It was developed as a high school project. Put it in your pocket or backpack in order to sense someone / something approaching. RearEye consists of a Lilypad, a LilyPad Vibe Board and a SRF05 Ultrasonic Ranger.

The arrangement includes six exceptional exhibits from the world of sounds and acoustics. At first sight looking trivial, each object incorporates a very unique ability.

Built with Processing and Arduino. RCarduino - Drive my car real-time over the web (Made in Italy) Submitted by: Alfred Pennarini A simple project to control a toy RC Car through the Arduino. An AJAX written in Flex 3.0 sends the direction code to PHP that uses Arduino- Serial.c. An i-sight web-cam provides a realtime feedback. COMING SOON - IPHONE VERSION Please visit and drive my RC car OpenEnergyMonitor.org A project to develop and build open source energy monitoring and analysis tools for energy efficiency and distributed renewable microgeneration. The Mains AC energy monitor can measure energy used by a whole house/building. It uses a current transformer (CT) sensor to measure current in the live wire safely and a AC-AC power adapter to measure mains voltage.

From these measurements the Arduino calculates: Real Power, Apparent Power, Power Factor, RMS Voltage, RMS Current, frequency and kWhs. The values can then be sent to a computer for logging and graphing or it can be displayed on an LCD/7 segment display, logged to a USB pen drive or uploaded to the internet via an Ethernet shield and graphed with Flot. ArduInBox features include: • display the number of messages in your mailbox • turn a knob to disclose your mood to the world with 10-bit precision(!) • let your friends offer you a coffee, and • be able to accept or reject their offer. VandalSpray digital spray can VandalSpray is a digital spray can specifically designed to paint digital canvases.

It implements the attributes of a real spray can or at least trys to achieve them as natural as possible. Except a turnable bottom for changing the color, VandalSpray has no other interfacing elements than its real counterpart and therefore you don’t have to learn and explore the functionality first, because you intuitively know how to use it.

VandalSpray features includes: • exchangeable caps • color display • digital valve system to vary the amount of »paint« coming out of the cap • different colors • wireless. DIGIGRIPPER interactive mechanical light sculpture DIGIGRIPPER is a interactive climbing wall that lets you tumble to the ground if you don't follow the hectic changes of the digital signs, which are shown on a human sized 5 x 7 LED display. However, if one uses an unilluminated dot, this dot will cave in, causing the climber to slip and to fall to the ground. Prior to climbing the display one has to memorise a continuous series of letters, as this is the only way to change the dots one is holding on to in time for the next change of letters. In doing so one can key into a terminal a short sentence.

Whoever manages to hold onto the display the longest is the winner. Hiring Rv Drivers on this page. Visit project website StadtlichterImWohnzimmer light installation for the living-room If you brought colourful light to locations where you normally didn't find some, it is good! Cause light is a magnet, not only for insects. StadtlichterImWohnzimmer ( CitylightsInLivingroom) experiments with the phenomenon how light wakes and draws attention.

In its structure the installation moves between an emotion-lamp and an electro-grafic. RGB- LEDs are installed in each of the nine fields, which them it is theoretic possible to display every light-colour. Five adjuster to control the colour and the programs makes it either to a toy, an abstract television with nine pixels. Sliwz works with the of Carlyn Maw and Tom Igoe. Watch the video on. Drum Master DIY Electronic Drum Brain The Drum Master system is comprised of two parts.

The hardware brain module (containing the Arduino microcontroller and a collection of circuits to assist in obtaining the sensor information) is called the Drum Master. This is connected via USB to a computer, which is running the Drum Slave software, written in Python. When a sensor is hit, the Drum Master converts the signal to a digital value, and sends this value (and the port on which the sensor was detected) over the serial port. The Drum Slave program listens for this, and plays the corresponding audio sample. This project also includes some theory about signal filtering, particularly with respect to Piezo elements, which may come in handy for other people (I could not find much, if any, theory on this when researching the project initially.

The findings here come from actual measurements using the Arduino). See the for more information, schematics, PCB layouts, and software. Reconqr Reconquering Digital Urban Space by Students of University of Applied Sciences Wuerzburg-Schweinfurt urbanpulse (Silke Hilsing) A minimal installation for haptic feeling the city. The TrampoLine is an experimental musical instrument developed on the MA/MSc in Music Technology at the Music Research Centre, University of York, UK. A durable hardware chassis is combined with compact Arduino Mini based electronics in this geometrically designed instrument.

The structure is built around a control handle, which is suspended by 8 flexible sensors. These can be plucked to produce sounds, whilst the bowl itself can be rotated through varying degrees to adjust the pitches of the constituent tones. Each sensor can be controlled separately, or through the movements of the bowl. The rotational position of the bowl also controls parameters of various temporal, spatial and spectral effects. More information can be found.

The Sonic Body is an audio-installation that uses interactive technology to create an orchestra of the human body. Developed as a collaboration between four interdisciplinary artists and a heart surgeon, the installation brings together art and medical-science to reveal the unheard sounds of the body. The installation, created by artists Harry Neve, Thomas Michalak and Anna Orliac, appears on its exterior as a neutral cylindrical pod. Once inside however, the audience is immersed in a contrastingly tactile and multi-sensory space filled with sculptural fabric forms that evoke the shapes and contours of inner body parts. The audiences’ movements and contact with the installation triggers a symphony of spatialized sounds to be played that have been recorded from within the body. (4 speakers and a sub) The Sonic Body was inspired by the traditional practice of listening to the body to diagnose illness, and began as an investigation into the scope of sonic activity that exists within the human body. Medical professionals were consulted to help understand which parts of the body make sounds and why, and various methods were used to record unusual and unheard sounds from deep within the body’s organs, muscles, bones and veins.

These included conventional medical equipment, such as a stethoscopes, as well as more unorthodox devices such as a hydrophone (normally used for recording aquatic-life) to capture sounds in liquid, an anechoic chamber to record microscopic external sounds, and equipment to detect and re-tune the body’s ultrasonic activity, which is usually inaudible to the human ear. The material gathered, and relayed via the installation, reveals a spectrum of bodily acoustics beyond that of just stomach gurgles and heartbeats. There is a lung that sounds like a baby crying, an intestine that sounds like a rainforest, and there is even the anatomical sound of a female orgasm that sounds like high-pitch whistling.

The project aims to create a unique way of thinking about and experiencing the body, through sound. Funded by a Wellcome Trust, Sciart award.

More Informations about the making-off and how it works on A video on vimeo. Chatter and Listening is a number of re-locatable art objects with sonic attributes. These objects act as single entities; they can create decisions, observe their environment and operate alone. They also act in the narrative of a colony where each object is guided in behavior by the state of the colony and its surrounding environment. The colony and individuals behavior is modeled from the Australian magpie.

In each behavior state a node will display a particular audible representation of that behaviour. This model is programmed on the Arduino board. Chatter and Listening uses technologies including the Arduino board, hacked MP3 devices and wireless communications combined with other artistic practices such as ceramics and sound art to realize a distributed intermedia artwork. The installation of Chatter and Listening comprised of three sculptural nodes that held the components for the behaviour system and audio functionality. These nodes were suspended from wire and inhabited a willow tree that allowed viewers to walk around the sculptural objects, seeing and hearing them from many angles. Using the out of doors space added a sublime analogue feel to the work.

The wind moved the nodes gently, which gave a pleasant sensation when viewing the work. Other sounds like the wind in the willows and several bird species added to the sound space. Thanks go to: Dr. Alistair Riddell, Jocelyn Smith. 27MHz: Common Ground Submitted by: Jonas Halfmeyer, Daniel Wessolek.consists of nine individual elements created by the Masters class 2006 from the College of Arts and Communication. 9 remote-controlled kinetic installations, all have something in common; they operate on 27MHz and are all made as variations of the same set of elements: a plant, a piece of fabric, a piece of wire netting, a set of playing cards, two meters of yellow wire, two remote controlled motors with a microchip and light sensor enhanced remote control. These 9 kinetic installations are brought together through the 10th element, a system of spotlights hanging above each installation.

Visitors interact through an interface, a grid of 9 matching holes. Each hole represents one kinetic installation. By covering the holes of the interface the above spotlight activates, and the matching installation spreads out their individual programmed code into the surrounding environment via the common frequency of 27MHz.

The visitor becomes the conductor and part of the installation. Following a 3 month workshop on Physical Computing, given by Dipl. Jan Sieber, Bauhaus University Weimar, Germany, the two visiting students Daniel Wessolek and Jonas Halfmeyer, in consultation with Prof. Lothar Spree, guided the postgraduate class of 2006 from the College of Arts and Communication, Tongji University Shanghai, P.R.

China, to 27MHz: Common Ground, hosted by the Xiao Hui Wang Art Workshop in June 2007. Additional information: • or • Production and curation: Jonas Halfmeyer & Daniel Wessolek. 9 elements/installations by: Liu Ziyi & Zhao Kan; Liu Yan Ping & Li Nan; Yao Xianhua & Huang Chong; Shen Yan, Ke Li & Fan Quirong; Zhang Yi, Wu Xian & Zou Yan; Fang Fan, Zeng Xiaojuan & Chen Yilin; Dang Songming, Lu Mengyuan & Wang Jinzhou; Du Junjun & Chen Hongjun; Xie Mei Chong & Wu Jun; Sun Li, Chen Mengshu, Zhang Yi Qing & Zhao Xiaochuan. Support: Prof.

Lothar Spree, Prof. Wang Li, The College of Arts and Communication, Tongji University Shanghai, Mr. Zhang and the Xiao Hui Wang Art Workshop, Dipl. Jan Sieber and the Bauhaus University Weimar. Gotthard - intelligent furniture Submitted by: Gloria Biberger, Birgit Heinz In order to promote communication in the museum, a combination of the conventional blog and the existing seat opportunities in the museum is conceivable. In standing one operates usually rather small talk, by the relaxed attitude in sitting, arises the possibility of more intimate discussions.

The desired situation of our solution would be that in each area of the museum a mobile blog is located in form of a stool, that records discussions during sitting, in order to play back these later. These stools should invite to the discussion. Contrary to the conventional blog these stools would establish a personal relationship by their behavior to the user. Because this discussions would be time- and space independent, they would not depend on „the first impression “. That means, that humans would become united, which would not start a maintenance with one another under normal circumstances. The discussion becomes independent of generation and type differences.

By the acoustic play back of the voice, on the one hand knowledge will be more understandably mediated, on the other hand non-verbal communication will not get lost. Gotthard calls attention on itself and invites to take a seat, by following the user. He records the talks of the users, in order to communicate these to other people later. By LEDs he indicates, how much knowledge he offers. He will never be out of date, because sometimes he forgets older discussions.

Additional information: • • • • • Project by: Gloria Biberger, Birgit Heinz. Thanks to: Michael Zllner, Eric Schls LED-s Urban Carpet Submitted by: Carolina Briones. This is a portable interactive installation using a non-traditional user interface. The installation represents a game with a grid of LEDs that can be embedded as a carpet into the physical space. A pattern of lights is generated dynamically, that change in real time according to pedestrians movement over the carpet. In this case the pedestrians become participants that influence the generative process and make the pattern of LEDs change with the change of the location of one or more participants. The aim was to create a novel urban experience that invites social interactions with the interface among different people as friends, observes or strangers.

The LED-s Urban Carpet consists of two layers: the first is a grid of light-emitting diodes (LED-s), which turn on or off depending on a computer program, written in Processing, which defines the behavior of each light at every instant. The program use a Boid algorithm based on Craig Reynolds’ rules, to simulate a flock of seagulls that follow the pedestrian.

It gives the whole experience a recreational and fun atmosphere. The location of each pedestrian over the carpet is recognized by a second layer: a grid of pressure pad sensors, which is located behind the grid of LEDs. Both the LED and pressure pad layers are connected each one to one Arduino board; the first sends the user’s input to the computational program and, the second performs the outputs controlling seven LED Display Drivers M5054 (32 pins).. Binary Bridge is a place-specific interactive light installation conceived and realized by four students from the Interaction Design Master Program at the School of Arts & Communication at Malm University. The installation was officially opened on March 15th 2007 and will be running for one month.

I think this is one of the few projects that takes advantage of the DMX-shield?! For more thorough information please visit our. Credits go to: Freddie Eksteen,, Neda Hajmomeni, Virtual fishtank at the Genova Science festival Submitted by: Massimo Banzi (Attach:)fishtank_2005.jpg Part of a number of installations was using an Arduino board with 6 color sensors to recognise the color of paper fish put inside one of the 6 slots on the tank. When the fish was recognised a virtual fish entered the pool and was swimming until the paper fish was removed from the slot. (I'm sure I could have written this much better) Credits for the whole exhibition. Project by: Massimo Banzi, Giovanni Cannata, Andreea Chelaru, Luciana Corbo, Ailadi Cortelletti, Ileana Pistoni, Anurag Sehgal, Eilean Somnitz, Yaniv Steiner Thanks also to: Walter Aprile, Line Ulrika Christiansen, Tal Drori, Barbara Ghella, Silvia Giorgi, Gianluca Martino, Stefano Mirti, Michal Rinott, Manuela Serra e Studio Ape Sonic Ping Pong, Shape-Memory interface & LCD Shutter Submitted by: Jean-Baptiste, Vincent and Maurin. A punching bag and a pair of boxing gloves are the only tools - waiting for the customer to form his or her individual lampshade CASSIUS.

The initial form for the customer to beat into shape is a cylinder. Sensors in the inside of the punching bag transmit the punches to the computer, which morph the cylinder according to the positions of the blows. Each punch changes the shape of the object.

The vision in the mind of the customer comes to life through physical power. • • • • • • • control nearly anything via the www. Experimental Music Instruments is a group of engineers, composers and sound artists who promote the design of non-traditional instruments in order to provide the amateur player with a meaningful and pleasant performance experience. EMI Project offers non-professional musicians the possibility of experimenting with the musical activity, where pleasure is achieved by playing around with reliable music artefacts, exploring unusual sound structures. With the use of open design tools like Arduino and Pure Data we are able to hack almost everything and turn it into a musical instrument. The open source environments that are used in EMI project give us an opportunity to develop instruments that map physical interaction to sound within a digital environment. • • Enrique, Koray & David Sotavento - internet forest of sounding trees Submitted by: Oori Shalev (the Tilt, Berlin).

The tree's 'dance' is tracked down by dual-axis accelerometers, fixed each to the tip of a branch. We use the complex branch movements to trigger sounds locally and to interact remotely. This project is an on-going adventure, ever-expanding. Main integration & sound technologies used: Hardware: Arduino ( what else?), ADXL202JE Software: oscgroups ( cheers Ross!), osc router (java), max/msp • • • credits: -- -- Mixed Reality Chainsaw Submitted by: Michael Zoellner (Fraunhofer IGD, A4 Virtual and Augmented Reality). The Mixed Reality Chainsaw was a project for the German chainsaw manufacturer Dolmar. The goal was to create a simulation of a lumberjack discipline - cutting discs with a certain weight - with Dolmar’s latest chainsaw model ps-5000. We concentrated on creating a hardware / software solution for a realistic experience of working with a chainsaw.

The simulation consists of the following components: • A projection of a farm scenario (IGD Avalon / ) • Optical LED tracking of the modified chainsaw (IGD Visionlib) • Haptic simulation via a sensor driven sawbuck build of acrylic and MDF(Arduino) • Interaction device: modified chainsaw - force feedback, throttle, starter (Logitech Wireless Rumblepad) The project was presented at GAFA 2006 fair Cologne (Germany) and a Roadshow in the USA. The setup and the electronics inside the chainsaw. Audiono is a small multi-room music system that allows you to distribute the sound from an audio source to any set of speakers connected to the Audiono, similar in concept to the Sonos systems but at a much lower price. The system is controlled by a Java applet created with the Processing language. Website coming soon! Ardrumo: Virtual Electronic Drum MIDI Interface for Mac OS X Submitted by: Mike Schaffer This is a software MIDI interface designed to accept serial data from an Arduino board and convert it into MIDI drum data in OS X. The application acts as a bridge between sensors connected to the Arduino board and applications such as GarageBand without requiring additional MIDI hardware.

All data is transferred directly over the USB connection and no additional power source is needed. I wanted to make an inexpensive electronic drum setup that could be used with GarageBand.

There are some great projects out there that describe how to output MIDI from an Arduino board, but these required additional hardware (e.g. MIDI modules, MIDI interface, etc). Since most people don't have extra MIDI hardware laying around, I decided to just write some software to accept serial data from an Arduino board and make a virtual MIDI instrument that would be recognized by GarageBand. Here is the idea. Ulysses Head: Interactive Sound Installation Submitted by: thonbeuse.com Christine S.

Beuse This is about a digital inner monologue. We set up a sound and samples database containing records of noise, city-sounds, animal-sounds, human-sounds, famous excerpts taken from movies. And we read the novel Ulysses by James Joyce, this was also recorded and transferred into the database.

Arduino was put together with 5 Sensors: heart rate, temperature, pressure, potentiometer (to choose an Ulysses excerpt), light sensor. This sensors are connected to the installation visitor. Based on the sensor values a soundpiece/excerpt is played. Each sensor is connected to its own database. A MAX/MSP Patch is controlling the input/output of the sensors and the sound database. A video about that installation: DRoPS: a reactive light installation Submitted by: Organically shaped illuminated objects are deployed in the darker, rather dodgy corners of the city. Cms Dvr Software Download Windows. Left alone, the objects calmly breathe light.

As people approach a DRoP, the DRoP becomes nervous, speeding up its luminous breath to a state of hyperventilation. Game Controller using an Accelerometer The controller was made using an Arduino board, 2-axis accelerometer and a button sensor. Two games were coded for the project, the classic Tetris and the old arcade game, Asteroids. When controlling Tetris it is just to tilt the controller left or right to move the blocks accordingly, tilting the controller forward(away from you) rotated the blocks and backward(towards you) accelerated the block downwards. Pushing the button slams the block down. With Asteroids it is a bit more intuitive, tilting left and right rotates the ship(triangle) left and right, and forward accelerates and backwards decelerates.

Pushing the button shoots. RC Carduino - Drive RC Cars Over the Web Submitted by: Rajesh Patel A simple project to control some toy RC Cars using the Arduino. AJAX input to php back end that uses the Arduino- Serial.c code from the Arduino Playground to achieve serial port interaction.

Web-cam provides real-time feedback. A great little project for some young enthusiasts (my sons ages 8 and 11) to learn some basics about the Arduino. Please visit and drive our RC cars SMS-arduino Bridge - Communicate with your Arduino via Text messaging Submitted by: Rajesh Patel By installing this facebook application - you can communicate with an Arduino attached to a webserver using text messages (FOR FREE). The SMSBridge forwards your Facebook texts to your webserver which can then communicate with the Arduino via a serial proxy.

2-digit 7-segment display Submitted by: Kevin Marinelli. Very simple project to build an obstacle avoidance robot using Arduino, sensors a basic gearbox and track set - everything else is found/foraged. Good starting point to get up to speed with motor control and sensor feedback with Arduino. Details, parts and instructions at: Steam Punk PC case project with Arduino controlled functions. Submitted by: Doghousedean A project to design and build a steampunk'd PC case. Some controls/displays use Arduino for functions.

More info at above link PlayThePiezo: make music with motion Submitted by: SebRub The aim of this project is to generate music through motion thanks to accelerometers. The principle is basic: the song rhythm is implemented and before each time step, the glove senses the acceleration direction and chooses one of the notes of the song. The code is available on. The principle is the following: • A marble is dropped in a repeatable way.

• During its fall, it gets in front of a distance sensor that sends a signal to an Arduino ard. • After a tuned delay, Arduino triggers a servomotor rotation that pushes the camera button (as we would do with a finger). By ensuring the same dropping conditions from one photo to another, we can tune the delay to capture the best moment. MouseGlove is an open source project for the next mouse generation. Submitted by: Marco Ramilli The goal of this project is to provide an open source hardware and software stimulating new developers to improve the usability of computers through new interfaces.

MouseGlove is a new kind of interface born for helping people affected by disabilities who cannot use common interfaces such as mouse and keyboard. MouseGlobe offers a natural way to move the screen pointer, click and drag objects. Each action is natural as using your hands to keep, move and touch real objects on a desktop. A 1' x 4' n-scale model train layout. Visitors press the button and the train moves back and forth slowly while sawmill sounds play in the background. I'm using an Adafruit motor shield to drive the train and a Adafruit wave shield to provide background sound.

The layout can also be run as a shunting puzzle using a Wii Nunchuk to control train motion and turnouts (see the video). Ultrasonic Polar Materials Scan Submitted by: Willem van Dreumel Download the PDF at: Two instruments are described for making ultrasonic fingerprints of complex composite materials, as used in the aerospace industry. Want to build your own 4 rotor helicopter? It's all based on the awesome Arduino (Uno or Mega 2560) and with low cost sensors from SparkFun. You could build your own flying model helicopter today! It's great for aerial photography or just fun flying! Get the free software and build instructions at: OpenBar OpenBar is a automatic bar system using the Arduino bootloader.

See the website for more details. Simple Lock- easily modified A simple little program which needs just a few momentary switches and an, and you have a way to open a door by pressing a code. Perhaps worth a study, just to see how easy it can be. No matrix keypad. No key debounce. Easily extended, if you want to 'get fancy'. MIDI accordion controller with Arduino.

Big Dripper Submitted by: Giles Hall Big Dripper is a concept based on Harold Edgerton's Piddler. Edgerton's Piddler, also known as a 'Time Fountain', uses a stroboscopic light source to highlight individual drops of water in a constant stream of liquid. With the strobe off, the stream looks like a solid cylinder of falling water.

With the strobe on, and correctly synchronized with the actuation of the pump, the individual drips of water that compose the stream are exposed. The drips appear to hang in space as if frozen in time.

By modulating the phase relationship between the frequency of the pump and the frequency of the strobe, the device can generate optical illusions of motion. For example, the individual drops can appear to fall slowly, or even crawl upwards. Big Dripper expands on this idea by adding eight individually controllable pumps. By adjusting the phase relationships between the pumps and LEDs, a variety of visual effects can be achieved. $40 Interactive internet web page server A demo of the web page serving Arduino is usually online, ready for you to play with.

Well, this is the playground, after all! ArduServer.com takes you to a 'getting started' guide. (The link to the working demo is there.) Guide shows you how to set up an Arduino to serve a web page with two buttons: LEDon, LEDoff. Click a button, and an LED on the Arduino serving the page goes on or off. And shines (or not!) on a light sensor. What light sensor is seeing reported on the page the Arduino serves.

Issues of static vs dynamic IP address covered. DynDns.org solution. Router and firewall issues covered. Full code presented. Done on RBBB ($15), but information needed to move to other presented.

Parts of essay depend on fact that a NuElectronics Ethernet shield ($25), an ENC28J60 device, used. But most of tutorial is about issues that would arise if you were using a W5100 chip. How to pass the data from the light sensor to Pachube is addressed, by reference to other materials.

When buying an Ethernet interface, if you don't have a ready source of 3.3v, watch out for whether your shield can create it from the system's 5v, if you are on a 5v system. (The NuElectonics shield can, many can't.) TCP/IP client / server system A demo of how you can use TCP/IP to 'talk' between one Arduino server and multiple clients. (The demo client runs under Windows. I hope someone will port the app to Linux. The details are given in the webpage.) This is not a web server.

You cannot interact with it via a browser. Which means that the Arduino server does not have to tie up program memory with the overheads of serving a web page. But it also means that you need bespoke client software.

The link above takes you to a complete tutorial explaining how the ArduSimpSrv was created. The details of obtaining a domain name, using dyndns services to overcome the lack of a static IP address, and telling your router's NAT feature what you want are all discussed in what I is at a beginner-friendly level.

I doubt will use the ArduSimpSrv as presented. But I hope it will show you how to do what you wanted to do. Based on a Wiznet 5100 Ethernet interface chip equipped Arduino. Arduino Clone With Plug-n-Play Sensors, Firmware Over The Air (FOTA) From Android or Mac, Linux, Windows, and an App Store We built an Arduino derivative called the Daisy that has a couple of unique features. We pulled all the other pins out to standard Telco RJ jacks so you can easily jack in a wide variety of sensors / controls We used the Telco cable to plug in sensors b/c it is cheap, easy to find, easy to make. Each port supports a wide variety of protocols: GPIO, SPI (4-wire), ICSP, GPIO, or 1-Wire, etc. We also wrote software for the Android and for the desktop (Mac, Linux, Windows) that allows you to program the device via Bluetooth, and we created an online App Store to house applications, so you can browse firmwares and download them directly to the device.

We have a user interface SDK on the desktop so you can create interactive UI applications to control or read sensors from your device and display the data real-time. You can do the same thing on the Android if you write a standard Android app that talks to the firmware via Bluetooth. Here's a vid of the FOTA in action All our hardware/software is open source.and we have a variety of sensors and components that can plug into the Daisy, or you can quickly build your own - or plug in a breadboard and expand the hardware. We use the Atmel Atmega328 and the Arduino bootloader, so the Arduino SDK/libraries are all compatible with our device -- you can use the Arduino IDE to code the firmware or use our own Makefile build system. Take a look and let us know what you think: you can reach us at info@daisyworks.com Dotship, an Arduino Game 'The adventure of a dot-shaped ship versus the thing-shaped immortal enemy'. Submitted by: The new control hardware for the Benzene Table is implemented based on a Teensy 2 board and programmed using the Arduino IDE. Visitors can exchange hydrogen atoms with other molecules and get shown videos of the substances thus created.

The molecules are interfaced with the Teensy through nine reed switches each. The video player is controlled through infrared signals. German writeup includes schematics and full source code. OBWIous - OpenSource Bluetooth Watch Initiative Bluetooth Watch to use & control all the capabilities of your phone on the go. The pdf version can be found here. Control and Monitor Arduino Over the Web Using ENC28J60 Maybe the world has enough Arduino Web Servers at this point, but I decided to make another one. I wanted something that works on ENC28J60, and that looks good on my iPhone, to control Arduino units.

This uses a fork of Stephen Early's, based on Adam Dunkels'. Sadly, uIP is a bit complex for newbies, but I tried to make this webserver usable for beginners too with just a little bit of configuration. A low power non-intrusive autotuner for pendulum clocks. Tunes the pendulum by moving a steel plate up or down to slightly influence a small magnet on the pendulum.

Once the plate is adjusted power can be removed. Details and pictures at A 7-segments display management library A C++ library which helps to manage any number of display connect to the Arduino digital outputs. This library is especially designed for 7-segments display, connected to a single, 3 wire data bus.

The library is currently used in a real scoreboard application for my local basketball team!! Submitted by: Francesco Matarazzo GigginoBot is an autonomous robot. It is built recycling an old wine bottle packing case. It is Arduno based and it has several sensors. It uses only the two sonar sensors on the top and the infrared sensor in the center to move around avoiding objects contact.

Working with Python and Firmata, I have added also a sort of remote control feature. I'm also working on computer vision with OpenCV to make it smarter!

I have added a netbook on which the OpenCV runs. Right now it has a color tracking capability. Details, code, pictues and videos at: Priest: Arduino powered priest. Submitted by: Arndt Jenssen Polaroid camera posing as a priest. Several sensors (light, motion detection, sound, distance) are influencing speech patterns and variances in excitement and vocations. Speech is modeled to sound real with the right amount of vowels and consonants for words and pauses between words and sentences with an emphasis on a sermon kind of expression. A SpeakJet chip is controlled from the Arduino for speech synthesis.

Video at: 3D MIDI keyboard powered by the Arduino Submitted by: Milwaukee Guitar Project. Submitted by: Savio Dimatteo () Trampolino is an automatic liquid pouring system built with Arduino UNO R3. It uses no pumps and almost everything you have in your Arduino Kit. Trampolino can pour discrete units of liquid automatically.

Through the calibration procedure you can teach Trampolino how much liquid corresponds to a unit. I use this to pour water to a plant when I'm away for a few days. Video, Tutorial and details can be found in the project page: VIC-20 Keyboard Convert your old Commodore VIC 20 into a personal computer keyboard. This software package includes member sign-up procedures.(MYSQL required.) The PHP program keeps your Google OAuth2 data and sheet name. Your Arduino or processing program can send data to your individual Google SpreadSheet by simple URI.

The code package is here; RadioShack Flashlight Robot A flashlight turned R2D2 style robot! Currently there are several videos detailing my process of turning this super old flashlight body into a working, autonomous robot. To the channel and leave your feedback in the comments! The simple explanation by kids themselves, as well as the code can be found here: How Did I Improve My Central Heating Control with Arduino? Before I started this project, my central heating was controlled with Danfoss TP7000 room thermostat only by switching heating pump ON-OFF.

Then I heard about Arduino, get interested, and decided to make an advanced control system for central heating: weather compensated heating controller, room thermostat, web-based remote control for the whole system, and web logging. Here's the result. PART 1: PART 2: PART 3: PART 4: All Parts: OWI535 RoverArm OWI535 Robotic Arm Turned into Rover Arm, Arduino HW. New life for the OWI 535 Robotic Arm. I prepare a specific library for the Arduino Mega.

With this library you can turn the Robotic Arm into a Rover Arm Robot. Controlled either by its own Wired Control Box, or Serial/Bluetooth ports. Source code is available at the SourceForge website. If you want to see it, watch this Basic Yogurt Fermentation control A cardboard box, a light bulb, a SSR and a DS1820x temperature sensor along with an Arduino(in this case, UNO), and you can put your yogurt base in to ferment and walk away, confident that it will stay within a half a degree F of nominal temp and quit at the time specified. Code is located on GitHub.